This page generates a random character class for Basic or Expert Dungeons & Dragons,
or for the free game Labyrinth Lord
It's based on an article by Paul Crabaugh.
Characters created using these rules might be altogether better, or altogether worse, than those created using the official rules.
So you're recommended to use these classes for all player characters, or none (you might use it for NPCs only).
Requirements: CON 9, INT 9
Prime Requisites: INT, STR
Members of this class must have at least 13 in one or the other prime requisite to get the 5% bonus to experience.
If both prime requisites are at least 13, members of this class will gain a 10% bonus to experience.
Members of this class may not wear any armour.
Members of this class may only use daggers.
Members of this class roll to attack as a cleric or thief.
Members of this class may use the following magic items:
|wands, staves and rods||yes|
Note that, for magic armour, weapons and shields, characters can only use a magic item if they could use the normal version of that item.
Members of this class can cast magic-user spells as a magic-user of 70% of their level - that is:
Members of this class have the thief skills, including the bonus when attacking unnoticed from behind, of a thief of their level.
Members of this class save as a magic-user of their level.
Members of this class have the special skills of an alchemist (see p47 of Labyrinth Lord).
this page for a new class.