This page generates a random character class for Basic or Expert Dungeons & Dragons,
or for the free game Labyrinth Lord
It's based on an article by Paul Crabaugh.
Characters created using these rules might be altogether better, or altogether worse, than those created using the official rules.
So you're recommended to use these classes for all player characters, or none (you might use it for NPCs only).
Prime Requisites: CHA, WIS
Members of this class must have at least 13 in one or the other prime requisite to get the 5% bonus to experience.
If both prime requisites are at least 13, members of this class will gain a 10% bonus to experience.
Members of this class may carry a shield, but may not wear any armour.
Members of this class may only use bows and staves.
Members of this class roll to attack as a magic-user.
Members of this class have no restrictions on the use of magic items.
Note that, for magic armour, weapons and shields, characters can only use a magic item if they could use the normal version of that item.
Members of this class have the same skills as a thief, but to a lesser extent. They gain the normal bonus when attacking unnoticed from behind, but their percentage chance with other skills is only 40% that of a thief of the same level. That is:
|pick locks||find/remove traps||pick pockets||move silently||climb walls||hide in shadows||hear noise|
Members of this class can fly.
At level 11, members of this class gain the ability to regenerate 1 point of damage per turn, except for damage inflicted by fire.
Members of this class save as a Normal Man, regardless of their level.
this page for a new class.