This page generates a random character class for Dungeons & Dragons 3.5 edition. It's based on the material here.
 
Characters created using these rules might not be balanced with those created using the normal rules. So you're recommended to use these classes for every character, or none.
 
Hit Die
 
d8
 
Class Skills
 
This class's class skills (and the key ability for each skill) are Appraise (Int), Bluff (Cha), Craft (Int), Intimidate (Cha), Knowledge (arcana) (Int), Knowledge (history) (Int), Knowledge (local) (Int), Knowledge (the planes) (Int), Search (Int) and Spot (Wis).
 
Skill Points
 
(2 + Int modifier) x 4 at first level.
 
2 + Int modifier at each additional level.
 
Weapon and Armour Proficiency
 
All simple weapons, one martial weapon; light and medium armour; shields (but not tower shields).
 
LevelBABFort.Ref.WillSpecial
1+1+0+0+2Uncanny Dodge
2+2+0+0+3--
3+3+1+1+3+2 to Knowledge (arcana) and Search
4+4+1+1+4--
5+5+1+1+4--
6+5+2+2+5Bonus feat
7+6/+1+2+2+5--
8+7/+2+2+2+6--
9+8/+3+3+3+6Bonus feat
10+9/+4+3+3+7--
11+10/+5+3+3+7--
12+11/+6/+1+4+4+8Bonus feat
13+11/+6/+1+4+4+8--
14+12/+7/+2+4+4+9--
15+13/+8/+3+5+5+9Favoured Enemy
16+14/+9/+4+5+5+10--
17+15/+10/+5+5+5+10Bonus feat
18+16/+11/+6/+1+6+6+11--
19+16/+11/+6/+1+6+6+11--
20+17/+12/+7/+2+6+6+12+2 to Knowledge (history) and Knowledge (local)
 
Bonus Feat
 
This class may choose any feat that they qualify for as a bonus feat.
 
Favoured Enemy
 
This operates as the ranger class ability.
 
Uncanny Dodge
 
This combines the barbarian class abilities Uncanny Dodge and Improved Uncanny Dodge.
 
Trap Sense
 
Members of this class can choose to gain Trap Sense instead of a bonus feat. This ability combines the rogue class abilities Trap Sense and Trapfinding. Prerequisite: Search 4 ranks.
 
Magic
 
Members of this class learn and cast spells as a sorcerer except that, like a bard, they can ignore arcane spell failure chances for light armour.
 
They may select their spells known from the sorcerer/wizard list, or from the ranger list.
 
They use Charisma to determine the highest-level spell they can learn or cast, and the DC of their spell's saving throws.
 
Spells Per Day
Caster
Level
Spells Per Day
0123456789
1--------------------
242----------------
342----------------
442----------------
553----------------
653----------------
753----------------
853----------------
954----------------
1054----------------
1154----------------
12652--------------
13652--------------
14652--------------
15653--------------
16653--------------
17653--------------
18653--------------
196642------------
206642------------
 
 
Spells Known
Caster
Level
Spells Known
0123456789
1--------------------
242----------------
342----------------
442----------------
552----------------
652----------------
752----------------
852----------------
953----------------
1053----------------
1153----------------
12631--------------
13631--------------
14631--------------
15642--------------
16642--------------
17642--------------
18642--------------
197421------------
207421------------
 
reload this page for a new class.
 
return to Age of Fable . return to library . view the sourcecode