This page generates a random character class for Dungeons & Dragons 3.5 edition. It's based on the material here.
 
Characters created using these rules might not be balanced with those created using the normal rules. So you're recommended to use these classes for every character, or none.
 
Hit Die
 
d10
 
Class Skills
 
This class's class skills (and the key ability for each skill) are Craft (Int), Decipher Script (Int), Knowledge (local) (Int), Sense Motive (Wis), Speak Language (special), Spot (Wis) and Survival (Wis).
 
Skill Points
 
(2 + Int modifier) x 4 at first level.
 
2 + Int modifier at each additional level.
 
Weapon and Armour Proficiency
 
All simple and martial weapons; light and medium armour; shields (but not tower shields).
 
LevelBABFort.Ref.WillSpecial
1+1+2+0+0Bonus feat
2+2+3+0+0+2 to Decipher Script and Survival
3+3+3+1+1--
4+4+4+1+1Bonus feat
5+5+4+1+1--
6+6/+1+5+2+2+2 to Craft and Survival
7+7/+2+5+2+2--
8+8/+3+6+2+2Bonus feat
9+9/+4+6+3+3--
10+10/+5+7+3+3Bonus feat
11+11/+6/+1+7+3+3--
12+12/+7/+2+8+4+4Familiar
13+13/+8/+3+8+4+4--
14+14/+9/+4+9+4+4+2 to Decipher Script and Speak Language
15+15/+10/+5+9+5+5--
16+16/+11/+6/+1+10+5+5Bonus feat
17+17/+12/+7/+2+10+5+5--
18+18/+13/+8/+3+11+6+6Uncanny Dodge
19+19/+14/+9/+4+11+6+6--
20+20/+15/+10/+5+12+6+6Bonus feat
 
Bonus Feat
 
This class may choose any feat that they qualify for as a bonus feat.
 
Uncanny Dodge
 
This combines the barbarian class abilities Uncanny Dodge and Improved Uncanny Dodge.
 
Familiar
 
From level 12, members of this class can gain a familiar, as a sorcerer of the same level.
 
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