return to Age of Fable
.
return to library
.
view the sourcecode
 
character pictures by
gwindel
What level of character should the dungeon be designed for?
What group size should the dungeon be designed for?
How many levels should the dungeon have?
Roughly how many areas should each level have?
What attributes should monsters have?
MR only
full stats
either
Should Wizardry be used as an attribute?
Yes
No
Should Speed contribute to combat adds?
Yes
No
What should the default method of working out
Monster Rated monsters' dice and adds be?
4th edition
5th edition
7th edition
Gods
Specific - eg "Thoth, the ibis-headed god of magic."
General - eg "The god of magic."
No gods.
If you want a world to put your dungeon in, you could use my
Random Map Generator
.
 
A lot of the ideas in the dungeon generator come from my collection of
random tables
.
 
Credits, and What's Tunnels & Trolls?
 
return to Age of Fable
.
return to library
.
view the sourcecode
 
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