return to Age of Fable . return to library
This page gives ideas for adventures, that can be used for stories or role-playing games.
It's not designed to write entire plots, but to give you ideas to start you off.
For example, if it tells you that 'a boggy field, buzzing with stinging insects' is a goal, maybe a powerful magic item is lost in that field,
or it's a useless territory disputed by two arrogant warlords, and the goal is to negotiate peace.
The ideas are designed for fantasy (for example Dungeons and Dragons, Lord of the Rings),
although you might find it interesting to try and 'translate' them into another style, say science fiction.
For example, with the same goal, perhaps it's a landing field on another planet, but the insect-like locals consider it sacred ground.
To get a new list, click here.
The inhabitants of the Golden Lake of Dragons beg the heroes to try to take over the kingdom.
Someone who was a ferocious warrior and is widely read and well educated.
A race of skeletons, who grow flesh and muscle after their death.
A chest containing the tax monies of a rural province.
A practitioner of law, with her several secretaries.
A spaceship, fuelled by blood.
A copper basin, to which are enslaved spirits of the air.
An island surrounded by reefs, known for its status as a colony, at war with a nearby monastery.
A knowledge-mad sorceress, delving into ancient secrets.
The victims turn out to be villains, and vice versa.
programmed by James Hutchings using the Adventure Funnel structure, and adventure ideas by
Stan Taylor, Lumpley Games, Mazes and Minotaurs, The RPG Site, Cumberland Games & Diversions,
Adventures on the Fly, Old Guard Gaming Accoutrements and The Big List of RPG Plots.
Thanks to RPGPundit and Adventure!
return to Age of Fable . return to library