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This page gives ideas for adventures, that can be used for stories or role-playing games.
It's not designed to write entire plots, but to give you ideas to start you off.
For example, if it tells you that 'a boggy field, buzzing with stinging insects' is a goal, maybe a powerful magic item is lost in that field,
or it's a useless territory disputed by two arrogant warlords, and the goal is to negotiate peace.
The ideas are designed for fantasy (for example Dungeons and Dragons, Lord of the Rings),
although you might find it interesting to try and 'translate' them into another style, say science fiction.
For example, with the same goal, perhaps it's a landing field on another planet, but the insect-like locals consider it sacred ground.
To get a new list, click here.
The inhabitants of the Mine of Runes hire the heroes to defeat a horde of monsters who live in the Eternal Source.
Someone who respects consensus over leadership, whose fine calligraphy is widely sought, and admires work of high quality.
A village executioner, practicing his trade on a caught burglar.
Ruins, full of angry and vicious spirits.
A high, wind-scoured crag, strewn with rubble.
A jar of acid, and a matching jar of base liquid.
Someone who respects fashion and novelty over style, loves the wilderness, and keeps slaves.
The awakening of a merciless and tyrranical pit-wyrm.
Someone who respects loyalty and faith and loves the water and swims well.
Someone who loves the earth and the sky, respects a clever line of reasoning, and owns many books.
programmed by James Hutchings using the Adventure Funnel structure, and adventure ideas by
Stan Taylor, Lumpley Games, Mazes and Minotaurs, The RPG Site, Cumberland Games & Diversions,
Adventures on the Fly, Old Guard Gaming Accoutrements and The Big List of RPG Plots.
Thanks to RPGPundit and Adventure!
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