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This page gives ideas for adventures, that can be used for stories or role-playing games.
It's not designed to write entire plots, but to give you ideas to start you off.
For example, if it tells you that 'a boggy field, buzzing with stinging insects' is a goal, maybe a powerful magic item is lost in that field,
or it's a useless territory disputed by two arrogant warlords, and the goal is to negotiate peace.
The ideas are designed for fantasy (for example Dungeons and Dragons, Lord of the Rings),
although you might find it interesting to try and 'translate' them into another style, say science fiction.
For example, with the same goal, perhaps it's a landing field on another planet, but the insect-like locals consider it sacred ground.
To get a new list, click here.
Over the day the city grows nearer, until at last at dusk the heroes stand at its gate.
A rough wolf-hunter, surly, filthy and crude.
Someone who believes that their dying rulers become gods and respects fashion and novelty over style.
The much-contested wedding of the province's great beauty.
Howling storm ghosts.
Someone who respects loyalty and faith and likes to compose poetry.
Merchants and thieves, hungry for power.
A conjurer who needs blood to entice his uncouth spirits.
The private garden of a noble house.
A mirror which gets harder and harder to look away from.
A ship which is likely to sail where it wants to go, regardless of what you or the map says.
A painting of a city, which turns out to be the city itself.
programmed by James Hutchings using the Adventure Funnel structure, and adventure ideas by
Stan Taylor, Lumpley Games, Mazes and Minotaurs, The RPG Site, Cumberland Games & Diversions,
Adventures on the Fly, Old Guard Gaming Accoutrements and The Big List of RPG Plots.
Thanks to RPGPundit and Adventure!
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