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This page gives ideas for adventures, that can be used for stories or role-playing games.
It's not designed to write entire plots, but to give you ideas to start you off.
For example, if it tells you that 'a boggy field, buzzing with stinging insects' is a goal, maybe a powerful magic item is lost in that field,
or it's a useless territory disputed by two arrogant warlords, and the goal is to negotiate peace.
The ideas are designed for fantasy (for example Dungeons and Dragons, Lord of the Rings),
although you might find it interesting to try and 'translate' them into another style, say science fiction.
For example, with the same goal, perhaps it's a landing field on another planet, but the insect-like locals consider it sacred ground.
To get a new list, click here.
Someone who admires work of high quality, believes in the necessity of war, and loves and will fight for their freedom.
An outlying watchtower on a wooded hill.
The seizure of arcane powers by an arrogant and brutal wizard.
Someone who is fiercely territorial, likes to argue, and has a home for each season.
Someone who is haughty and arrogant and respects their leaders.
The burglary of a magical order's innermost library.
An apothecary, squint-eyed, with many uncanny potions.
The heroes must work with a character who is supposedly an expert, but actually does more harm than good.
programmed by James Hutchings using the Adventure Funnel structure, and adventure ideas by
Stan Taylor, Lumpley Games, Mazes and Minotaurs, The RPG Site, Cumberland Games & Diversions,
Adventures on the Fly, Old Guard Gaming Accoutrements and The Big List of RPG Plots.
Thanks to RPGPundit and Adventure!
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