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This page gives ideas for adventures, that can be used for stories or role-playing games.
It's not designed to write entire plots, but to give you ideas to start you off.
For example, if it tells you that 'a boggy field, buzzing with stinging insects' is a goal, maybe a powerful magic item is lost in that field,
or it's a useless territory disputed by two arrogant warlords, and the goal is to negotiate peace.
The ideas are designed for fantasy (for example Dungeons and Dragons, Lord of the Rings),
although you might find it interesting to try and 'translate' them into another style, say science fiction.
For example, with the same goal, perhaps it's a landing field on another planet, but the insect-like locals consider it sacred ground.
To get a new list, click here.
The ship is wrecked in a terrible storm, and in all only a few survive to reach the forbidding shore.
Merchants and thieves, hungry for power.
A key on a broken chain, lost by the roadside.
The written deed to a certain house, affirmed and sealed.
A village, regularly attacked by a cruel monster.
Someone who would rather talk than act and respects a clever line of reasoning.
Someone who gave away all that they owned and wandered to seek their destiny, was a ferocious warrior, and loves nothing more than luxury.
Bracelets which grant their wearer improbable strength.
The heroes will find they've bitten off more than they can chew, and are hard-pressed just to survive.
programmed by James Hutchings using the Adventure Funnel structure, and adventure ideas by
Stan Taylor, Lumpley Games, Mazes and Minotaurs, The RPG Site, Cumberland Games & Diversions,
Adventures on the Fly, Old Guard Gaming Accoutrements and The Big List of RPG Plots.
Thanks to RPGPundit and Adventure!
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