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This page gives ideas for adventures, that can be used for stories or role-playing games.
It's not designed to write entire plots, but to give you ideas to start you off.
For example, if it tells you that 'a boggy field, buzzing with stinging insects' is a goal, maybe a powerful magic item is lost in that field,
or it's a useless territory disputed by two arrogant warlords, and the goal is to negotiate peace.
The ideas are designed for fantasy (for example Dungeons and Dragons, Lord of the Rings),
although you might find it interesting to try and 'translate' them into another style, say science fiction.
For example, with the same goal, perhaps it's a landing field on another planet, but the insect-like locals consider it sacred ground.
To get a new list, click here.
An ogre warlord begs the heroes to prevent a disaster by travelling to the Tower of the Abyss.
Someone who admires those with many lovers and distrusts all people in authority.
A local warlord's ancestral sword, much honored.
An island with high cliffs on all sides, known for its wealth, at war with a nearby island.
A city, known for its peaceful nature, the property of a paladin.
A necromancer who steals the knowledge of the dying.
An outlying watchtower on a wooded hill.
A market on the crossroads, full of sound and color.
programmed by James Hutchings using the Adventure Funnel structure, and adventure ideas by
Stan Taylor, Lumpley Games, Mazes and Minotaurs, The RPG Site, Cumberland Games & Diversions,
Adventures on the Fly, Old Guard Gaming Accoutrements and The Big List of RPG Plots.
Thanks to RPGPundit and Adventure!
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