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This page gives ideas for adventures, that can be used for stories or role-playing games.
It's not designed to write entire plots, but to give you ideas to start you off.
For example, if it tells you that 'a boggy field, buzzing with stinging insects' is a goal, maybe a powerful magic item is lost in that field,
or it's a useless territory disputed by two arrogant warlords, and the goal is to negotiate peace.
The ideas are designed for fantasy (for example Dungeons and Dragons, Lord of the Rings),
although you might find it interesting to try and 'translate' them into another style, say science fiction.
For example, with the same goal, perhaps it's a landing field on another planet, but the insect-like locals consider it sacred ground.
To get a new list, click here.
The heroes' area has been surrounded by goblins. Rumors say that an angel is approaching.
A half-flooded cave, where a cult comes to worship demons of the sea.
An island surrounded by reefs, where the inhabitants live in harmony.
Someone who will sometimes trade deceitfully, is a noted scholar and philosopher, and is widely read and well educated.
A walled city, at war with a nearby monastery.
Someone who loves to fight, loves to sing and make music, and respects their leaders.
A wicked mountain-drake, cunning and greedy.
Another group comparable to the heroes has already failed,
and their bodies/equipment/etc provide clues to help the heroes do better.
programmed by James Hutchings using the Adventure Funnel structure, and adventure ideas by
Stan Taylor, Lumpley Games, Mazes and Minotaurs, The RPG Site, Cumberland Games & Diversions,
Adventures on the Fly, Old Guard Gaming Accoutrements and The Big List of RPG Plots.
Thanks to RPGPundit and Adventure!
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