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This page gives ideas for adventures, that can be used for stories or role-playing games.
It's not designed to write entire plots, but to give you ideas to start you off.
For example, if it tells you that 'a boggy field, buzzing with stinging insects' is a goal, maybe a powerful magic item is lost in that field,
or it's a useless territory disputed by two arrogant warlords, and the goal is to negotiate peace.
The ideas are designed for fantasy (for example Dungeons and Dragons, Lord of the Rings),
although you might find it interesting to try and 'translate' them into another style, say science fiction.
For example, with the same goal, perhaps it's a landing field on another planet, but the insect-like locals consider it sacred ground.
To get a new list, click here.
A much-decorated company of the enemy's light cavalry.
A mysterious star-lit revel on a high bare hilltop.
The private garden of a noble house.
An unsavory treasure-seeker, with an honest map.
Someone who will sometimes trade deceitfully, is widely read and well educated, and is able to defend themselves when pressed.
A floating city.
Someone who is filled with ambition and greed, can speak the language of every people, and was a feared cut-throat and bandit.
A bandit's treasure-trove, exposed by erosive rain.
Someone who respects loyalty and faith, distrusts all people in authority, and indulges in great bouts of drinking and revelry.
programmed by James Hutchings using the Adventure Funnel structure, and adventure ideas by
Stan Taylor, Lumpley Games, Mazes and Minotaurs, The RPG Site, Cumberland Games & Diversions,
Adventures on the Fly, Old Guard Gaming Accoutrements and The Big List of RPG Plots.
Thanks to RPGPundit and Adventure!
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