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This page gives ideas for adventures, that can be used for stories or role-playing games.
It's not designed to write entire plots, but to give you ideas to start you off.
For example, if it tells you that 'a boggy field, buzzing with stinging insects' is a goal, maybe a powerful magic item is lost in that field,
or it's a useless territory disputed by two arrogant warlords, and the goal is to negotiate peace.
The ideas are designed for fantasy (for example Dungeons and Dragons, Lord of the Rings),
although you might find it interesting to try and 'translate' them into another style, say science fiction.
For example, with the same goal, perhaps it's a landing field on another planet, but the insect-like locals consider it sacred ground.
To get a new list, click here.
Despite their best ministrations the snakebite proves fatal, and the heroes find themselves without a guide.
Someone who travels in caravans from place to place, is disallowed by law to own weapons, and respects their king and the law.
A floating city.
A high, wind-scoured crag, strewn with rubble.
Someone who loves the water and swims well, turned from virtue to become a wealthy landowner, and is subject to conscription into the army.
Someone who respects consensus over leadership, loves the earth and the sky, and was a feared cut-throat and bandit.
Someone who forsook all material comfort as an ascetic, is a great diplomat and strategist, and respects patience and wisdom.
Someone who will waylay and rob someone obviously rich, is a noted scholar and philosopher, and turned from virtue to become an assassin.
A nomadic camp, known for its ancient sacking by monsters, where the inhabitants live in harmony.
programmed by James Hutchings using the Adventure Funnel structure, and adventure ideas by
Stan Taylor, Lumpley Games, Mazes and Minotaurs, The RPG Site, Cumberland Games & Diversions,
Adventures on the Fly, Old Guard Gaming Accoutrements and The Big List of RPG Plots.
Thanks to RPGPundit and Adventure!
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