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This page gives ideas for adventures, that can be used for stories or role-playing games.
It's not designed to write entire plots, but to give you ideas to start you off.
For example, if it tells you that 'a boggy field, buzzing with stinging insects' is a goal, maybe a powerful magic item is lost in that field,
or it's a useless territory disputed by two arrogant warlords, and the goal is to negotiate peace.
The ideas are designed for fantasy (for example Dungeons and Dragons, Lord of the Rings),
although you might find it interesting to try and 'translate' them into another style, say science fiction.
For example, with the same goal, perhaps it's a landing field on another planet, but the insect-like locals consider it sacred ground.
To get a new list, click here.
In the evening, the heroes are set upon by brigands, and forced to flee the road.
Someone who is widely read and well educated and is a great diplomat and strategist.
Someone who thinks that the world is nothing but a god's fever-dream, loves the water and swims well, and loves games of strategy and skill.
A chest containing the tax monies of a rural province.
A ship which folds up and fits into a pocket.
An island ringed by smooth, sandy beaches, known for its bountiful fields, plagued by the flaws of its own inhabitants.
Someone who respects patience and wisdom and is unsurpassed at jewelsmithing, pottery, tailoring, and other crafts.
The capture and interrogation of a cunning spy.
The heroes must win the support of hostile people in order to survive.
programmed by James Hutchings using the Adventure Funnel structure, and adventure ideas by
Stan Taylor, Lumpley Games, Mazes and Minotaurs, The RPG Site, Cumberland Games & Diversions,
Adventures on the Fly, Old Guard Gaming Accoutrements and The Big List of RPG Plots.
Thanks to RPGPundit and Adventure!
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