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This page gives ideas for adventures, that can be used for stories or role-playing games.
It's not designed to write entire plots, but to give you ideas to start you off.
For example, if it tells you that 'a boggy field, buzzing with stinging insects' is a goal, maybe a powerful magic item is lost in that field,
or it's a useless territory disputed by two arrogant warlords, and the goal is to negotiate peace.
The ideas are designed for fantasy (for example Dungeons and Dragons, Lord of the Rings),
although you might find it interesting to try and 'translate' them into another style, say science fiction.
For example, with the same goal, perhaps it's a landing field on another planet, but the insect-like locals consider it sacred ground.
To get a new list, click here.
A barbarian druid hires the heroes to deliver something, unfortunately by travelling via perilous mountains.
A practitioner of law, with her several secretaries.
Someone who owns many books and disregards political borders.
The convocation of a ruins' ghouls, gaunts and wisps.
Someone who gives names to all their weapons, is a great diplomat and strategist, and is haughty and arrogant.
Someone who can recite their tribe's history, pursues magics beyond them, and is a noted scholar and philosopher.
A wandering intelligence, intent on driving mortals mad.
A ship which is likely to sail where it wants to go, regardless of what you or the map says.
A walled village, where the inhabitants live in harmony.
Someone who admires the steadfast and is an unsurpassed swordsmith.
The arrival of honored emissaries from a wealthy, exotic land.
A hidden cove, where pirates have a secret city.
programmed by James Hutchings using the Adventure Funnel structure, and adventure ideas by
Stan Taylor, Lumpley Games, Mazes and Minotaurs, The RPG Site, Cumberland Games & Diversions,
Adventures on the Fly, Old Guard Gaming Accoutrements and The Big List of RPG Plots.
Thanks to RPGPundit and Adventure!
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