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This page gives ideas for adventures, that can be used for stories or role-playing games.
It's not designed to write entire plots, but to give you ideas to start you off.
For example, if it tells you that 'a boggy field, buzzing with stinging insects' is a goal, maybe a powerful magic item is lost in that field,
or it's a useless territory disputed by two arrogant warlords, and the goal is to negotiate peace.
The ideas are designed for fantasy (for example Dungeons and Dragons, Lord of the Rings),
although you might find it interesting to try and 'translate' them into another style, say science fiction.
For example, with the same goal, perhaps it's a landing field on another planet, but the insect-like locals consider it sacred ground.
To get a new list, click here.
Someone who whose fine calligraphy is widely sought and is a ruthless mercenary.
Someone who thinks that the world is nothing but a god's fever-dream and is fiercely territorial.
Someone who loves the earth and the sky and admires acrobats and graceful atheletes.
Someone who can recite their tribe's history and admires work of high quality.
A set of bowling pins, featuring insulting caricatures of kings and priests.
A conjurer who needs blood to entice his uncouth spirits.
The body of a prophet, preserved by miracle or magic.
A sense of dread, causeless yet undeniable.
The skin of a great leader, tanned and cured.
Someone who respects honesty and directness and turned from virtue to become an assassin.
The adventure begins without warning or buildup; the heroes are tossed into the fire of action in scene one.
programmed by James Hutchings using the Adventure Funnel structure, and adventure ideas by
Stan Taylor, Lumpley Games, Mazes and Minotaurs, The RPG Site, Cumberland Games & Diversions,
Adventures on the Fly, Old Guard Gaming Accoutrements and The Big List of RPG Plots.
Thanks to RPGPundit and Adventure!
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