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This page gives ideas for adventures, that can be used for stories or role-playing games.
It's not designed to write entire plots, but to give you ideas to start you off.
For example, if it tells you that 'a boggy field, buzzing with stinging insects' is a goal, maybe a powerful magic item is lost in that field,
or it's a useless territory disputed by two arrogant warlords, and the goal is to negotiate peace.
The ideas are designed for fantasy (for example Dungeons and Dragons, Lord of the Rings),
although you might find it interesting to try and 'translate' them into another style, say science fiction.
For example, with the same goal, perhaps it's a landing field on another planet, but the insect-like locals consider it sacred ground.
To get a new list, click here.
A noble landholder, touring, with court and attendants.
The book of scripture of an order of warrior-monks.
The rehersal of the funeral of the city's aged and beloved mayor.
Someone who turned from virtue to become a wealthy landowner and has a home for each season.
Someone who is subject to conscription into the army, becomes berserk with battle-rage, and travels in caravans from place to place.
The flight of a prince and his forbidden lover into hiding.
The arrival of honored emissaries from a wealthy, exotic land.
A walled city, obsessed with its long-past, and possibly legendary, days of glory.
The heroes must succeed without access to powers, equipment, or other resources they're used to having.
programmed by James Hutchings using the Adventure Funnel structure, and adventure ideas by
Stan Taylor, Lumpley Games, Mazes and Minotaurs, The RPG Site, Cumberland Games & Diversions,
Adventures on the Fly, Old Guard Gaming Accoutrements and The Big List of RPG Plots.
Thanks to RPGPundit and Adventure!
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