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This page gives ideas for adventures, that can be used for stories or role-playing games.
It's not designed to write entire plots, but to give you ideas to start you off.
For example, if it tells you that 'a boggy field, buzzing with stinging insects' is a goal, maybe a powerful magic item is lost in that field,
or it's a useless territory disputed by two arrogant warlords, and the goal is to negotiate peace.
The ideas are designed for fantasy (for example Dungeons and Dragons, Lord of the Rings),
although you might find it interesting to try and 'translate' them into another style, say science fiction.
For example, with the same goal, perhaps it's a landing field on another planet, but the insect-like locals consider it sacred ground.
To get a new list, click here.
The inhabitants of the Lost Mansion of Iron beg the heroes to rescue captives held for ransom in a mysterious island.
Someone who admires crafty and successful merchants, will trade with those of any race or station, and is able to defend themselves when pressed.
Someone who indulges in great bouts of drinking and revelry, admires the steadfast, and loves games of strategy and skill.
A sense of dread, causeless yet undeniable.
A high waterfall, riddled behind with caves.
Ferocious war-hounds, driven wild with blood and confusion.
Someone who believes in the necessity of war, is soft-spoken, and likes to compose poetry.
There are innocents nearby that the heroes must keep safe while dealing with the adventure.
programmed by James Hutchings using the Adventure Funnel structure, and adventure ideas by
Stan Taylor, Lumpley Games, Mazes and Minotaurs, The RPG Site, Cumberland Games & Diversions,
Adventures on the Fly, Old Guard Gaming Accoutrements and The Big List of RPG Plots.
Thanks to RPGPundit and Adventure!
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