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This page gives ideas for adventures, that can be used for stories or role-playing games.
It's not designed to write entire plots, but to give you ideas to start you off.
For example, if it tells you that 'a boggy field, buzzing with stinging insects' is a goal, maybe a powerful magic item is lost in that field,
or it's a useless territory disputed by two arrogant warlords, and the goal is to negotiate peace.
The ideas are designed for fantasy (for example Dungeons and Dragons, Lord of the Rings),
although you might find it interesting to try and 'translate' them into another style, say science fiction.
For example, with the same goal, perhaps it's a landing field on another planet, but the insect-like locals consider it sacred ground.
To get a new list, click here.
A wealthy merchant-priest with much political clout.
Someone who believes that their dying rulers become gods, thinks that the world is nothing but a god's fever-dream, and can ride a horse.
A town, whose inhabitants have never seen outsiders.
A wagon full of three shilling coins, in a land which has no such coin.
Someone who distrusts all people in authority and turned from virtue to become an assassin.
A scholar and antiquarian, unmindful of danger.
A great army's marching orders, passwords, and signals.
Someone who pursues magics beyond them and admires those with many lovers.
A noble landholder, touring, with court and attendants.
An embalming jar, filled with dessicated and preserved baboon hearts.
The mutiny and revolt of a prestigious cavalry company.
One of the heroes turns out to be the fulfillment of a prophecy, heir to the throne etc.
programmed by James Hutchings using the Adventure Funnel structure, and adventure ideas by
Stan Taylor, Lumpley Games, Mazes and Minotaurs, The RPG Site, Cumberland Games & Diversions,
Adventures on the Fly, Old Guard Gaming Accoutrements and The Big List of RPG Plots.
Thanks to RPGPundit and Adventure!
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