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This page gives ideas for adventures, that can be used for stories or role-playing games.
It's not designed to write entire plots, but to give you ideas to start you off.
For example, if it tells you that 'a boggy field, buzzing with stinging insects' is a goal, maybe a powerful magic item is lost in that field,
or it's a useless territory disputed by two arrogant warlords, and the goal is to negotiate peace.
The ideas are designed for fantasy (for example Dungeons and Dragons, Lord of the Rings),
although you might find it interesting to try and 'translate' them into another style, say science fiction.
For example, with the same goal, perhaps it's a landing field on another planet, but the insect-like locals consider it sacred ground.
To get a new list, click here.
A prince tricks the heroes into trying to lead an army through the mountains.
A farm manor, peaceful and prosperous.
A cunning air shark, hiding behind a cloud.
The city of the Limb-Traders.
The college of a small but prestigious magical order.
Someone who gives names to all their weapons, would rather be prosperous than good, and is unsurpassed at jewelsmithing, pottery, tailoring, and other crafts.
A hospitable village in the middle of a cursed and dangerous forest.
Someone who is disallowed by law to own weapons, is widely read and well educated, and thinks that the world is nothing but a god's fever-dream.
A famous battle-banner, long lost.
The heroes must protect someone, without them knowing it.
programmed by James Hutchings using the Adventure Funnel structure, and adventure ideas by
Stan Taylor, Lumpley Games, Mazes and Minotaurs, The RPG Site, Cumberland Games & Diversions,
Adventures on the Fly, Old Guard Gaming Accoutrements and The Big List of RPG Plots.
Thanks to RPGPundit and Adventure!
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