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This page gives ideas for adventures, that can be used for stories or role-playing games.
It's not designed to write entire plots, but to give you ideas to start you off.
For example, if it tells you that 'a boggy field, buzzing with stinging insects' is a goal, maybe a powerful magic item is lost in that field,
or it's a useless territory disputed by two arrogant warlords, and the goal is to negotiate peace.
The ideas are designed for fantasy (for example Dungeons and Dragons, Lord of the Rings),
although you might find it interesting to try and 'translate' them into another style, say science fiction.
For example, with the same goal, perhaps it's a landing field on another planet, but the insect-like locals consider it sacred ground.
To get a new list, click here.
With a peal of thunder and a puff of smoke, a wizard appears, staring at a scroll. 'Hm. So that's what that spell does' they remark.
Someone who enjoys luxury and indulgence, loves to sing, dance and celebrate, and can ride a horse.
The kind and heroic follower of a vile creed.
Someone who indulges in great bouts of drinking and revelry, trusts their senses over all else, and turned from virtue to become a wealthy landowner.
A life-size copper statue of a cat, which purrs if stroked.
There is another group of characters similar to the heroes 'competing' on the same adventure,
with very different goals for the outcome.
programmed by James Hutchings using the Adventure Funnel structure, and adventure ideas by
Stan Taylor, Lumpley Games, Mazes and Minotaurs, The RPG Site, Cumberland Games & Diversions,
Adventures on the Fly, Old Guard Gaming Accoutrements and The Big List of RPG Plots.
Thanks to RPGPundit and Adventure!
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