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This page gives ideas for adventures, that can be used for stories or role-playing games.
It's not designed to write entire plots, but to give you ideas to start you off.
For example, if it tells you that 'a boggy field, buzzing with stinging insects' is a goal, maybe a powerful magic item is lost in that field,
or it's a useless territory disputed by two arrogant warlords, and the goal is to negotiate peace.
The ideas are designed for fantasy (for example Dungeons and Dragons, Lord of the Rings),
although you might find it interesting to try and 'translate' them into another style, say science fiction.
For example, with the same goal, perhaps it's a landing field on another planet, but the insect-like locals consider it sacred ground.
To get a new list, click here.
Someone who is an ancient hero reborn and is nomadic.
A walled village, regularly plundered by bandits.
A key on a broken chain, lost by the roadside.
Someone who is a hunter and herder, is a ruthless mercenary, and loves nothing more than luxury.
A jagged rock of amber, with a tiny human preserved within.
A chase across rooftops.
Someone who trains and keeps great wolf-hounds, believes in the necessity of war, and respects their leaders.
A terrible and devastating ambush.
A camp physician, her pockets full of salves and drugs.
programmed by James Hutchings using the Adventure Funnel structure, and adventure ideas by
Stan Taylor, Lumpley Games, Mazes and Minotaurs, The RPG Site, Cumberland Games & Diversions,
Adventures on the Fly, Old Guard Gaming Accoutrements and The Big List of RPG Plots.
Thanks to RPGPundit and Adventure!
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