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This page gives ideas for adventures, that can be used for stories or role-playing games.
It's not designed to write entire plots, but to give you ideas to start you off.
For example, if it tells you that 'a boggy field, buzzing with stinging insects' is a goal, maybe a powerful magic item is lost in that field,
or it's a useless territory disputed by two arrogant warlords, and the goal is to negotiate peace.
The ideas are designed for fantasy (for example Dungeons and Dragons, Lord of the Rings),
although you might find it interesting to try and 'translate' them into another style, say science fiction.
For example, with the same goal, perhaps it's a landing field on another planet, but the insect-like locals consider it sacred ground.
To get a new list, click here.
The inhabitants of a city beg the heroes to recover a stolen item from the Undying Hamlet.
A town, known for its incorruptible justice, obsessed with its long-past, and possibly legendary, days of glory.
Someone who loves nothing more than luxury, loves sports of strength and endurance, and loves and will fight for their freedom.
Someone who loves to fight and disregards equally the philosophers and the gods.
The anniversary of the fall of a mighty tower.
Field-vipers, wild dogs, loose bulls, and a variety of spiders.
Someone who loves the wilderness, indulges in great bouts of drinking and revelry, and is soft-spoken.
A ship in a bottle, with a note saying only to smash the bottle in direst need.
An atlas which boasts that all its maps are wrong.
The mission will be more typical of a different genre than the heroes' usual adventures.
programmed by James Hutchings using the Adventure Funnel structure, and adventure ideas by
Stan Taylor, Lumpley Games, Mazes and Minotaurs, The RPG Site, Cumberland Games & Diversions,
Adventures on the Fly, Old Guard Gaming Accoutrements and The Big List of RPG Plots.
Thanks to RPGPundit and Adventure!
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