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This page gives ideas for adventures, that can be used for stories or role-playing games.
It's not designed to write entire plots, but to give you ideas to start you off.
For example, if it tells you that 'a boggy field, buzzing with stinging insects' is a goal, maybe a powerful magic item is lost in that field,
or it's a useless territory disputed by two arrogant warlords, and the goal is to negotiate peace.
The ideas are designed for fantasy (for example Dungeons and Dragons, Lord of the Rings),
although you might find it interesting to try and 'translate' them into another style, say science fiction.
For example, with the same goal, perhaps it's a landing field on another planet, but the insect-like locals consider it sacred ground.
To get a new list, click here.
Over the day the city grows nearer, until at last at dusk the heroes stand at its gate.
A cunning air shark, hiding behind a cloud.
Someone who enjoys luxury and indulgence and likes to compose poetry.
An abandoned building, secretly used as a place to fight duels.
Someone who loves the earth and the sky and turned from virtue to become a wealthy landowner.
A fearsome storm, with thunder and driving winds.
Someone who loves the wilderness, is a great diplomat and strategist, and believes that their dying rulers become gods.
The villain is someone that some or all of the heroes respect or love.
programmed by James Hutchings using the Adventure Funnel structure, and adventure ideas by
Stan Taylor, Lumpley Games, Mazes and Minotaurs, The RPG Site, Cumberland Games & Diversions,
Adventures on the Fly, Old Guard Gaming Accoutrements and The Big List of RPG Plots.
Thanks to RPGPundit and Adventure!
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